// The configuration generation file cannot be modified!

using UnityEngine;
namespace Core
{
	public partial class EffectConfig : IConfig
	{
		public int id;
		public string path;
		public Vector3 position;
		public Vector3 scale;
		public Vector3 rotation;
		public float waitTime;
	}

	[Config(typeof(EffectConfig))]
	public partial class EffectConfigLoader : BaseLoader
	{

	}

}